Radical Zomboarding · public · first seen
Hey again Zomboarders!
Just pushed a small update to address a few things. No big news here, but I figured you should know what's been changed in this update anyway:
Fixed an issue where the timer kept running in the background while on the main menu when failing a run and waiting on the main menu. If you waited long enough, you would start a new run and immediately die. This update should fix that.
Fixed an issue where your speed could be locked to roughly 17km/h when locking on to a rail.
Fixed an issue where balancing on the rail was tied to the frame rate, so a frame drop should no longer cause the meter to fly into the red zone and potentially cause a bail.
Fixed an issue where the player would be inconsistently oriented incorrectly on a loop-de-loop rail, causing a collision between the head and rail and causing a bail. You should be able to loop-de-loop on a rail all you want now and never bail, so long as you keep your balance.
Fixed a controller navigation soft lock where you could hit the Quit button, click the credits, then exit the credits and be unable to exit the game
Fixed an issue where the "Wishlist on Steam" button would be visible on the main menu. This was already fixed in the previous build but I forgot to mention it, so... Yeah. Here we are.
Changed the One-Hit Wonder boss challenge. It no longer requires you to land a single trick that's worth a percentage of the previous challenge. If it was the last challenge in a run, it would be nearly impossible to achieve without a very lucky set of perks and drinks.
Instead, the challenge requires you to earn 1.2x the amount of points of your biggest trick so far in the run. This way, you can reasonably and consistently win the challenge by pushing beyond your comfort zone, no matter how early or late in the run you are when it happens.
Anyway, thanks again for playing, and Happy Halloween!
-Nep
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3547021 | 6395002910622977422 | 7438774445586908827 |