Build 26326543

build

Card City Nights Forever · public · first seen

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Patch notes · published by the developer

Patch for Oct 30

On Steam

Devolve now functions more like evolve does (keeping attachments and power).
Changed cards:
- Regress
- Rubibi
- Slug/Slime
- Aya
Cards fixes:
- Ancient Site
- Ice Ring
- Bonk Machine
- Lemonic Diva
- Heartbreaker
- Diving Bell
- Justice
CPU opponent should understand these concept better now:
- Bouncing.
- Putting arrows on Bonk Machine.
- Stunning/Freezing (not restunning/refreezing).
Bouncing a Mirror card should reset its artwork.
Fixed the RGB battles early game to not change to the wrong material after playing a targeting card.
Fixed Arcade showing arrow counts on cards when picking cards.
Added "Summon" filter in Deck Editor to find cards that create token units.
Steam Deck floating text entry into the card filter bar in the Deck Editor.
Fixed the number in the middle to update correctly when armored units absorb damage.

Per-depot manifest changes

Depot changes

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Patch for Oct 30 · Card City Nights Forever build 26326543 · SteamPeaks