Tutorial update: full decks and clearer lesson 5

卡制工程 · build 26324482 · published

On SteamNotes only · this build shipped before we watched the app

This tutorial update is now on the default branches: full-game Build 26324482 and Demo Build 26324486.

Thank you to everyone who has described where the tutorial becomes confusing. A reproduced problem was that the small lesson decks ran out too early: a Battlecry draw could hit an empty deck and trigger the normal fatigue rule.

Changes in this update:

  • All six lessons now supply real 30-card decks for both sides, preserving key starting cards and the teaching sequence.
  • Lesson 5 explicitly asks you to play the crafted prototype, defeat an enemy minion with that prototype's normal attack, then win the battle.
  • Material quantities, remaining-deck counters and retry messages are clearer. Retrying or returning to the tutorial restores the lesson deck without granting the crafting materials twice.

Normal empty-deck fatigue remains unchanged. This fixes tutorial supply rather than disabling the rule.

The exported packages were checked with 24 tutorial battles, related regression checks and executable startup/restart checks. This does not replace real-player feedback. Update the game through Steam, then check that you have the Build ID above. If lesson 5 is still unclear or fails, please share your language, Build ID and a screenshot or short clip of the last action.

The free Windows single-player Demo includes crafting lessons, eight selected skills, deckbuilding, AI battles and Endless Workshop Act I through its boss. Online PvP and Acts II–V belong to the full game.

AI disclosure: AI assists programming, writing and translation. The game and promotional materials include AI-generated art.

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