Brutal Ball Manager 2 · betabranch, public · first seen
In Hardcore Mode, player traits are just estimates and not true values.
Traits are shown as letters.
The AI get an advantage because it knows the real traits.
This Mode can be toggled On / Off in League Settings
Player and Coach Appeal impact was reduced.
Team owned and Event Appeal impact was unchanged.
As the Appeal gets farther from 0 it will take more weekly events to change the player or coach individual Appeal impact.
This was needed because one really popular player or coach was all you needed to spike a team's Appeal
Added Weekly Experience Training Events.
Each regular season game one player in the game will get this training (NOT PER TEAM).
The player must have played 10 plays and younger players are more likely to be chosen.
This encourages playing younger players. Only one team gets the Event to prevent meta-gaming (like playing only one young player to spike their training)
Added ability to simulate to a certain week
Added dead and rezzed players to the retirements screen
QB targeting decisions tweaked. Increased preference for slightly deeper passes and QB will now consider the rating of the player they are targeting when choosing between equally open targets.
Added more end of season training events for teams that missed the playoffs. Increased the SR cap to 75 and changed the games played to games started.
Added Undead to ancestry pop-ups
Players will no longer select they last team they played for when they are free agents
Added confirmation screen before end of season roster trim
Tweaked AI logic for picking starters and positions
Fixed issue with dependent traits not saving variation over 10 points (this could have been limiting some of the team training)
Fixed issue with traded draft picks being duplicated
Fixed UI issues with trading draft picks
Fixed Export Draft Adjustment not changing when edited and changed default to -4
Fixed losing music after the In Memoriam screen
Fixed issue where team names with less than 3 letters preventing watching games
Fixed HOF not showing new inductee portraits
Fixed blank portraits showing default player body
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4100881 | 9054052789084791708 | 7431423170866925412 |