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Brutal Ball Manager 2 · betabranch, public · first seen

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Major update · published by the developer

Major Update: Hardcore Mode!

On Steam

Hardcore Mode:

In Hardcore Mode, player traits are just estimates and not true values.

Traits are shown as letters.

The AI get an advantage because it knows the real traits.

This Mode can be toggled On / Off in League Settings

Appeal Changes:

Player and Coach Appeal impact was reduced.

Team owned and Event Appeal impact was unchanged.

As the Appeal gets farther from 0 it will take more weekly events to change the player or coach individual Appeal impact.

This was needed because one really popular player or coach was all you needed to spike a team's Appeal

Training Events for Play Time:

Added Weekly Experience Training Events.

Each regular season game one player in the game will get this training (NOT PER TEAM).

The player must have played 10 plays and younger players are more likely to be chosen.

This encourages playing younger players. Only one team gets the Event to prevent meta-gaming (like playing only one young player to spike their training)

Other Minor Updates:

Added ability to simulate to a certain week

Added dead and rezzed players to the retirements screen

QB targeting decisions tweaked. Increased preference for slightly deeper passes and QB will now consider the rating of the player they are targeting when choosing between equally open targets.

Added more end of season training events for teams that missed the playoffs. Increased the SR cap to 75 and changed the games played to games started.

Added Undead to ancestry pop-ups

Players will no longer select they last team they played for when they are free agents

Added confirmation screen before end of season roster trim

Tweaked AI logic for picking starters and positions

Bug Fixes:

Fixed issue with dependent traits not saving variation over 10 points (this could have been limiting some of the team training)

Fixed issue with traded draft picks being duplicated

Fixed UI issues with trading draft picks

Fixed Export Draft Adjustment not changing when edited and changed default to -4

Fixed losing music after the In Memoriam screen

Fixed issue where team names with less than 3 letters preventing watching games

Fixed HOF not showing new inductee portraits

Fixed blank portraits showing default player body

Per-depot manifest changes

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