Rancher: A new life · public · first seen
Fixed the animals sometimes hovering above the ground
Added a setting to lengthen the player and NPC dialogues
Fixed being able to pick up and lose items at full inventory weight and more potential causes of disappearing items
Fixed the barn worker sometimes getting stuck when taking out animals
Fixed the grass cut by services sometimes not saving
You should no longer be able to climb ladders on deconstructing scaffoldings
Fixed cured animals sometimes becoming impossible to unload
Fixed size of kitchen cupboard windows
Shops should no longer sometimes only have one item
adjusted cow's tooltip for clearer message
fixed a bug with decimal numbers not showing correctly in the finance tab
fixed a savegame panel issue that didnt close the popups when closing the menu
added colour swatch and HEX preview to all objects holding a colour for easier identifying
added missing settings to the reset button, resolution will be no longer set at 0x0
added missing characters to the vietnamese language
patched item duplication exploit that occured with big items
added restrictions to things the travelling merchant can buy, only allowing him to accept food items
fixed duplicate markers when selecting a place that already has a quest marker attached to it
Fixed an issue where garage lights were turned on by default at the start of the campaign
Added the ability to paint and repair the garage
Added the ability to paint and repair the car shed
Added the ability to paint the gazebo
Added the ability to paint the workshop shed
Added the ability to paint the fireplace
Increased ATV trailer capacity from 26 to 28
Translation fixes to new paintable buildings
Added rotation information to the renovation panel
Animals unloaded from trailer should no longer teleport with the trailer when towed
Fixed chicken feed and fertilizer stacks sometimes becoming invisible
You can no longer put recipe books in containers
Coffee makers and coloured furniture should now work and be saved properly
Cows will no longer sometimes look squished when returned to their spots by the worker
Leaving the pickup now looks better
You will dismount vehicles when underwater
Furniture box names now show what is inside
Fixed issues with saving the campfire and fireplace
Mushrooms should no longer spawn on trees
Fixed issues with horses behaving strangely sometimes
Improved swimming and exiting water
Quest markers should always reappear when reloading a save
Preserve table will no longer show the amount in red even if you have enough
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2665251 | 9131326193578292807 | 4766658953160783146 |