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Patch notes · published by the developer

0.4.27: QOL and bugfixes

On Steam

SpaceCorps 2027 0.4.27 puts two repair ships at every company base, lets every docked Mole mine, shows pilots' titles above their names and makes rockets blast 50% wider. Steam updates the game by itself; the update moves no Credits, Thulium or items.

New

  • Repair ships: two at every company base heal your company's pilots by 250 hull a second each within 2,000 units. Enemies can shoot them down; they are back after 2 minutes.
  • Every docked Mole mines (up to five), each on its own rock with its own beam.
  • Titles over names on the map, small and dim in the title's colour. In a crowd only names show.
  • Boosters now count the clan's and the P.E.T.s' boosts in each category's total.

Changed

  • Rockets: every blast is 50% wider; the N.U.K.E. reaches 1,350 units. Damage is the same.
  • Skylab: the Ammo Printer and the Rocket Factory make twice as much. The Trophies Bay counts loot only, so Credits and Thulium take no room and the Bay fills far more slowly.
  • The Ironclad costs 100 Reinforced Hull Plates (was 450).
  • Excavator Mining enlarges the boxes of a run for everyone who picks them up.
  • Hive Breaker and Iron Tide also drop a P.E.T. chunk.
  • New pilots start with the REP button in hotbar slot 2, and the Production Queue timer no longer flickers.

Full notes: github.com/SpaceCorps/play/releases/tag/v0.4.27

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