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Major update · published by the developer

HACKHUB 2.0 UPDATE

On Steam

Hackhub 2.0: Major Content and Technical Update

Hackers, 2.0 is finally here. This is the biggest update Hackhub has had since launch. We rebuilt the in-game computer from scratch, made the game a lot faster, split singleplayer into three modes and turned the Online World into something that actually fights back. There is a lot in here, so grab a coffee.

⚡ Highlights

Performance and optimization

2.0 is the smoothest Hackhub has ever run.

  • Massive performance improvements and optimizations

  • Sound files optimized, saving about 500 MB of game size

  • Faster loading screens

  • A snappier, more responsive interface

A brand-new computer

BearOS served us well, but it was time to move on. The in-game computer has been rebuilt from the ground up, and it now runs on operating systems. There are three to start with: RabbitOS, PearOS and Doors. More are on the way.

  • Multi-monitor support. Spread your desktop over extra screens and drag windows between them.

  • PC hardware. Open the case, swap parts on the bench and feel the difference in every hack.

  • Chromo, a new browser that replaces Firebear, with tabs, bookmarks, DevTools and extensions.

New main menu

The menu is new too: Play, HackPass, Store, Customization and Mods all in one place, with animated 3D backgrounds. If our servers are down, you land on an offline menu and the story keeps working.

Three ways to play singleplayer

Singleplayer is now split into three modes.

  • Story Mode is the Hackhub story you know.

  • Off the Grid is the same story with no hints and no step-by-step objectives. Stuck? Skif on Kisscord will sell you the next step, if you can afford him.

  • Speedrun gives you a fresh save, a timer that never stops and a global leaderboard.

Story

  • Reworked the dialogue system

  • Redid the voice calls with new recordings that replace the old voices

  • Redesigned Kisscord

  • Rebuilt the hackhub.net job board

  • Rebuilt HackTheCube with 15 job types and a rank system

Profiles, Store and achievements

You now have an account level and a profile that follows you across singleplayer and multiplayer. Every level gives you Coin, which you can only earn by playing.

Spend it in the new Store on badges, banners, name effects, avatar frames, cursors, wallpapers, terminal themes and operating systems, then put your look together in Customization.

We also added 25 achievements for Season 1. Some have tiers, a few are hidden, and you can show off your three favourites on your profile. They unlock on Steam too, and anything you already earned unlocks the first time you sign in.

Want company? Invite a Steam friend to your party and jump into the Online World together.

Season System

Season 1: Zero Day is live. HackPass is a reward track you fill just by playing, and this season its premium track is free for everyone. Daily, weekly and monthly challenges pay Coin and XP, and boost cards help you level faster.

New gameplay

  • Crypto mining. Mine BTC, ETH and XMR on your PC or on a separate mining rig, then cash out on a legal or a not-so-legal exchange.

  • Rebuilt terminal with tabs, split panes, profiles and command chaining

  • Remote Desktop to sign in to other computers and use them in a window

  • Lamazone, a shop where you buy your PC parts

  • Mods can now be turned on and off without restarting the game

Online World 2.0

The Online World got the biggest rework of all. Machines are live now: you can see who is on your computer, kick them out, trace them back to their home machine and hit back.

  • Defend yourself with IDS levels, a firewall, attack records you can replay, canary files and Home Backup.

  • Attack smarter with rootkits, backdoors, file locks and a few ways to leave your mark on someone's desktop.

  • Fair PvP. Only players with heat, an open police case or recent PvP can be hacked, and new players are protected for their first 5 hours.

  • The police now build cases against you. Pay the fine, or break into their records and wipe your file before they notice.

  • Crews of up to 8 players share a bank, a chat and the fight over three data centers.

  • Tier 4 heists against Westford Telecom and Mastercart, built for crews.

  • A world that changes. Companies you loot come back under a new name, so the map never stays the same.

  • GreyMarket is rebuilt from scratch, with contracts and intel to trade.

  • Chat got a redesign, language channels and a proper way to report players.

DLC

  • Bug Bounty is out. Hunt vulnerabilities on the HackerNone platform for cash and reputation.

  • Supporter Pack adds 24 new tracks to Scoutify and a supporter badge. Thank you to everyone who picks it up.

🛠️ Changes and Fixes

Changes

  • Redesigned the Options menu

  • Added separate volume sliders for music, sound effects, interface and dialogue

  • Redesigned the loading screen and the pause menu

  • Replaced the old desktop themes and wallpapers with the new operating systems

  • Story quests and HackTheCube jobs now give XP

  • Improved Handbook search

  • Added a crash reporter

  • Added save backups you can restore

  • Saves from the demo carry over to the full game

  • Completed translations in all 30 languages

  • Rebalanced the Online World economy

  • Hackhub has a new icon and logo

Saves

  • Fixed an issue where the player could get hacked right after loading a save.

  • Fixed an issue where a black screen could stay up after being hacked.

  • Fixed an issue where an unreadable save could overwrite its own backups.

Story

  • Fixed an issue where the player could not reply to the journalist at the end of The Journalist's Sister Part 5.

  • Fixed an issue where signing in to Ethan's mail did not complete the step in The Journalist's Sister Part 9.

  • Fixed an issue where lynx returned the wrong address in The Journalist's Sister Part 8.

  • Fixed an issue where the router step could not be completed in The Journalist's Sister Part 10.

  • Fixed an issue where nmap -sV and ssh_login failed in The Journalist's Sister Parts 11 and 12.

  • Fixed an issue where the Cyber Justice target replied to the wrong name.

  • Fixed an issue where a finished quest stayed on the objectives panel.

  • Fixed an issue where dialogue could get stuck when a voice line failed to play.

  • Fixed an issue where a phone call kept playing after hanging up.

HackTheCube

  • Fixed an issue where HackTheCube opened at a random address.

  • Fixed an issue where higher-level jobs paid less than level 1 jobs.

Tools and apps

  • Fixed an issue where nuclei found nothing on custom host lists.

  • Fixed an issue where Ctrl+S in any window saved the open Code++ file.

  • Fixed an issue where Ctrl+C sometimes did not stop a command.

  • Fixed an issue where files with upper-case extensions could not be opened.

  • Fixed an issue where GoMail showed blank previews for quest mails.

  • Fixed an issue where GoMail could crash with no account signed in.

Online World

  • Fixed an issue where leaving and rejoining cooled your heat every time.

  • Fixed an issue where a phished workstation certificate could be lost.

Interface and audio

  • Fixed an issue where icons and windows grew too large on wide and high-resolution screens.

  • Fixed an issue where sounds set to 0 volume played at full volume.

  • Fixed an issue where Scoutify music stayed quiet all the time in game.

  • Fixed an issue where a black or frozen window stayed on screen after a crash.

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