Build 26314504

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Arka Hero Playtest · public · first seen

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Patch notes · published by the developer

Beta 0.1.11

On Steam

IMPROVEMENTS
- Made peaceful maps (Stor Gave, Dwarville, Aecia and the houses) always give the campfire's regeneration bonus (Campfire Heat), with no campfire needed.
- Strengthened Death Arena (Lancer) against small groups: the first Challenged enemy now grants five times the shield, and the first Challenged kill converts five times as much shield into health. The other enemies and kills keep the same values.

MULTIPLAYER
- Fixed dash skills such as Dragon (Monk) being affected by the movement keys: holding the dash direction no longer shortens it, and holding the opposite direction no longer makes the character teleport. Skill animations that lock movement and attacks now lock them on the server as well.
- Fixed Helena Skat's and Dill Skat's tasks, which could show one objective in the dialog and a different one in the quest list.
- Fixed a server crash when Helena Skat or Dill Skat assigned a monster-hunting task.
- Fixed projectiles that skills speed up moving slower for the clients, such as Hunter (Monk), and the Death Arena (Lancer) spears showing up at the top and then teleporting down.
- Synced when a creature cannot be targeted, which also hides its name and health bar: the Fairy no longer shows them while attached to another creature.
- Made item use reliable: using a potion from the hotbar is no longer lost in the middle of a fight, and the server updates the inventory right after each use.
- Fixed items on the ground that showed the X prompt but could not be picked up: the client now only shows the items the server has, instead of the copies stored in the map file.
- Fixed the client showing LEVEL UP after a kill or a quest turn-in before the server reached the next level: experience and gold now come only from the server.
- Fixed underground maps generated with a different width than the surface map above them: maps are no longer read while half-saved, and the width comes from the surface map already loaded (applies to maps generated from this version on).
- Fixed the exit of the Illusionist Goblin's room (The Illusionist Home), which led to Stor Gave instead of back to the Goblin Village (applies to rooms generated from this version on).

FIXES
- Made Dill Skat say his own task when he hands it out; before, Helena Skat showed up saying it.
- Made Helena Skat's and Dill Skat's random tasks able to pick any of their creatures; before, only some of them could come up.
- Made the hotbar keys (F1 to F3) use a single item per press, even when it is split across several stacks.

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