MineMogul · experimental, public · first seen
Small update to enable the Halloween shop items + fix some bugs.
Enabled Halloween Mode:
Enables the "Halloween" shop category, which contains the two SCARY pumpkins! (same as last year)
Updated Halloween & "Shaftmas" modes to automatically enable based on the user's date:
Halloween: October 10 - November 1
Shaftmas: December 15 - 31
Alternatively, they can be enabled any time of the year in the settings menu.
Updated the Cluster Buster to be much less likely to get clogged at medium/high loads
Fixed larger items like ore clusters having weird collisions with the Ore Overflow Splitter
Updated the main menu's news feed to support these "Small Update / Patch Notes" type Steam posts
We're still working on the next mega update.
In addition to everything mentioned in the previous blog post, we're also adding these:
Controller support is coming (Xbox / PlayStation / Steam)
Full Steam Deck support
Water (swimming / objects floating)
Dynamic Character Mover
The new physics engine MineMogul uses, Box3D recently added a new Dynamic Character Mover. This allows the player to interact with physics objects much more realistically.
Here's a video by the creator of Box3D showcasing it:
We don't have a release date for this update yet, but it will likely become available for testing on the experimental branch in a few weeks.
Thanks for playing MineMogul! We look forward to all your feedback in the Steam Discussions and Discord.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3846121 | 2354478510974783981 | 6029195492803017180 |