Build 26310421

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Houston... Playtest · public · first seen

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Patch notes · published by the developer

Next round of playtest patches! Happy landing!

On Steam

Features

  • Magnet pickup now drops that pulls in all pickups (not counting capsules).
  • Color pattern loadouts! Change the aesthetic of your lander.

Bugs

  • Fixed Dash invincibility frames
  • Fixed cooldown on ammo based weapons so you can't spam firing. Sorry.
  • Fixed several issues with fire level: skylight error, shield visibility, boss timer, difficulty stats
  • False start shield and thrusters on first load up.
  • Fixed UI navigation issues in shop.

Performance

  • Fixed shader performance issues for some of the levels.

Art

  • Custom music for fire level.
  • Tweaked materials to make enemy styles more cohesive.
  • Redesigned level backgrounds to be easier to read and more visually appealing.

Quality of Life

  • Pickups are more visible and rotate now.
  • Enemies are more visible in all levels.
  • Made it more clear boss can spawn if you dive all the way down.
  • Tweaked enemy stats and drops rates.
  • Added run start countdown animation to prep player.
Per-depot manifest changes

Depot changes

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Next round of playtest patches! Happy landing! · Houston... Playtest build 26310421 · SteamPeaks