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Racefoot Manager · public · first seen

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Patch notes · published by the developer

Version 1.1.2 — Driver market with prices that drop through the season

On Steam

Racefoot Manager 1.1.2

Driver market

  • Driver prices now drop through the season. Sign early and you pay more; wait and you pay less, but another team may take him first.
  • The player and the AI follow exactly the same pricing rules — no hidden AI discounts. Thanks to everyone who pointed this out in the discussions!
  • The driver card shows the current price, which rule applies (free agent, renewal or signing from another team) and a price forecast for later in the season.
  • AI teams now have different market profiles: some sign early, others wait for the end of the season.
  • More rotation in driver pairings over a career.
  • Teams short on cash no longer renew an expensive driver without counting his teammate's salary, and they wait for the season's lowest price.

Finances

  • New starting cash for the grid teams, for the player's created team (High/Medium/Low) and for teams entering the series during a career. Applies to new careers; teams that join the grid in an ongoing career already use the new values.

Interface

  • The race results screen now also has a Continue button at the top, no scrolling needed.
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