Nine Card Isle Beta · public · first seen
With more of the game’s card art being completed, it has become time to get rid of the clunky text lists of abilities and instead start displaying the cards themselves. This also carries over to how enemy abilities are shown. The hope is that this will make everything easier to read at a glance as you get more familiar with the cards and art in the game. (Hover over them on any screen to zoom in.)
How you manage them:
As more of the adventure has been completed and become available to play, it has become very apparent that a viable strategy is just picking absolutely every ability and letting everything stack without any planning. This has been known but wasn’t important to address until now.
Starting with this update, you have a maximum of up to 9 slots to collect abilities in and use. You start the adventure with 3, and get an additional one for that run each time you defeat a boss until you reach 9 in total after the 6th boss (which is coming soon)
More info:
Collecting or buying an upgraded version of an ability does not take an additional slot, it levels up your existing ability.
If you try to collect an additional ability and all of your slots are full, you will be asked which slot you want to replace.
This will make each run more varied and allow for more themed builds and playstyles. It will also prevent having to drastically ramp up later enemies to insane levels to account for sheer number of abilities that could have been stacked all together.
During a match:
The cards will also appear when their abilities are activated
during a match. Again, this should make building familiarity
significantly easier.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5205542 | 6666530804033959759 | 7170021538198727962 |