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Patch notes · published by the developer

Hotfix 0.1.09

On Steam

Important information: the minor hotfixs will now be smaller and mostly about bugfixes; we are currently planning to keep the new content for the 0.2 version.
Next week there will be an announcement about the roadmap for 0.2 then 0.3 and then 1.0.

Main Changes:


- Mostly about bugfixes.

Events:


- No new events
- However some events have been improved and :warning: the AI now picks options randomly based on the AI_Score which is going to make the game clearly go more random.

Rebalance:


- "Losses impact on provinces" now decays monthly (-0.1% per month instead of -0.2% per year)

Improvements:


- AI : Liberate its own provinces
- AI : Do not try to siege province already sieged by another country.
- Show influence cost of integrating a vassal

Bugs Fixed:

Gameplay:


- Some minor errors.
- Mercenaries raising your "levies raised impact" and "Losses impact on provinces"
- "Losses impact on provinces" no longer absorbs modifiers and wasn't working as intended.
- Fixed the where Cathedral would not give their +1% global religious conversion
- Fixed the issue when you opened the construction tab, your time speed will be broken. (hopefully)
- Truces not working

Miscellaneous:


- Updated some texts

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