Build 26298838

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Dodge This! Playtest · public · first seen

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Patch notes · published by the developer

Update Notes For V1.6

On Steam

Game Feel & Visuals

  • Heavy Impacts: We added freeze frames, camera shakes, and screen flashes for hits and catches. Every impact in the arena now feels incredibly heavy and punchy.
  • Smart Ball Colors: No more guessing in the chaos. Live balls targeting you will flash a yellow warning so you know to get ready to parry. Balls that just hit an enemy will glow green with a checkmark—DO NOT catch these, or you will accidentally save the enemy!
  • Danger Indicators: Swapped the off-screen danger ball indicators for more readable versions

New Mechanics & Features

  • The "Save" Mechanic: When a dodgeball hits a player, it will now pop upward with lower gravity. If you or a teammate catches it before it hits the floor, you "save" the hit and keep that player alive!
  • Post-Match Scoreboard: Added a brand-new performance page that pops up after every match so you can see exactly who carried the team. There are also hidden performance metrics tracking in the background that we will expose in a future update.

Performance & Bug Fixes

  • Major FPS Sync Update: Fixed a massive desync issue on low FPS where the physical ball would hit you before the visual ball actually reached you. Visual balls now perfectly match the physical hitboxes regardless of your frame rate.
  • Bot Fixes: The "Remove Bots" button is fully fixed and functional.
  • Special Balls: Fixed a bug where special balls were dealing damage at incorrect times.
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