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Patch notes · published by the developer

[Update] Version 1.0.1 Is Now Live

On Steam

Hello, everyone!

Thank you for your continued support! Version 1.0.1 is now available. This update includes various gameplay adjustments and optimizations, along with fixes for several known issues. We appreciate all your feedback and suggestions, and hope these changes will provide you with a better gaming experience!

Adjustments:

  • Significantly reduced the game's overall file size.

  • Reduced the difficulty of the Prologue, Chapter 1 - Level 3, and Chapter 4 - Level 2.

  • Reduced the proportion of randomly patrolling enemies in levels.

  • Improved enemy AI behavior when chasing the player.

  • Increased the health of the falling rock obstacles during Phase 2 of the Chapter 1 - Level 3 Boss fight.

  • Improved the attack logic of the formation enemies during Phase 3 of the Chapter 5 - Level 3 Boss fight, and added a transition animation for the Boss kill.

  • Adjusted the logic of Chessia's ground spike ability during the Chapter 6 - Level 3 Boss fight and added a recovery window after the attack.

  • Reduced the Boss's attack wind-up and skill charge times in Chapter 8 - Level 3.

  • Removed the machine gun-wielding soldier from the Boss room in Chapter 9 - Level 2.

  • Adjusted the appearance of the ammo box in the first Boss encounter in Chapter 9 - Level 3.

  • Adjusted the box spawn logic in the second Boss encounter in Chapter 9 - Level 3, and increased the spread of enemy attacks.

  • Improved the visibility of glass objects in the environment.

  • Added a skip button to the animation of exiting the vehicle in the base.

Bug Fixes:

  • Fixed an issue where some enemies would occasionally fail to trigger their dancing animations during the stealth section of the Chapter 5 - Level 3 Boss fight.

  • Fixed an issue where the player could be killed during the QTE sequence in the Chapter 5 - Level 3 Boss fight.

  • Fixed a missing sound effect when flashbangs explode.

  • Fixed an issue where throwing a Molotov cocktail would play the knife attack sound effect instead.

  • Fixed a missing sound effect for small falling rocks in Chapter 1 - Level 3.

  • Fixed an audio playback synchronization issue in Chapter 3 - Level 3.

  • Fixed an issue where a locked-door icon was incorrectly displayed above a door in Chapter 7 - Level 3.

Important Notice Regarding Intel 13th and 14th Gen CPUs:

Game crashes on certain Intel 13th and 14th Gen CPUs may be caused by CPU degradation resulting from manufacturing-related issues. To address this, please visit your motherboard manufacturer's official website and update your BIOS to the latest version.

The affected CPU models include:

13th Gen:
i5-13600K, i5-13600KF, i7-13700, i7-13700F, i7-13700K, i7-13700KF, i9-13900, i9-13900F, i9-13900K, i9-13900KF

14th Gen:
i5-14600K, i7-14700, i7-14700F, i7-14700K, i7-14700KF, i9-14900, i9-14900F, i9-14900K, i9-14900KF

If you encounter any issues while playing or have any suggestions, please feel free to let us know. Thank you!

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