Odyssey Wars · public · first seen
==I will be moving and not have access to patches for the next 2 weeks==
This update focuses on improving multiplayer stability, campaign progression, combat, and overall gameplay reliability.
Multiplayer & Co-op
- Improved session disconnects and returning to the main menu.
- Fixed pirate weapons targeting co-op players incorrectly.
- Improved reconnect information and multiplayer notifications.
- Added safeguards to protect single-player saves when leaving multiplayer sessions.
Campaign & Combat
- Fixed story objectives continuing after missions ended.
- Improved mission progression and objective tracking.
- Fixed incorrect rewards when escort ships were destroyed.
- Prevented story missions from starting in incompatible gameplay modes.
- Fixed delayed mission briefings and several combat-related issues.
Main Menu & Interface
- Improved main menu behaviour and visibility.
- Fixed notifications appearing behind menu elements.
- Improved transitions between gameplay and menus.
General Improvements
- Additional stability fixes and gameplay refinements.
- Improved handling of multiplayer sessions and campaign events.
- Various behind-the-scenes fixes for a smoother experience.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5247231 | 7560061504528284696 | 7490993770754097050 |