ShootyCraft 0.243

ShootyCraft · build 26289287 · published

On SteamNotes only · this build shipped before we watched the app

ShootyCraft 0.243 brings relic towing, ship emotes, clearer tutorial guidance, and control and stability improvements. Here are the changes since 0.229.

Relics

  • Relics are now heavy objects you tow home instead of picking up into your inventory. Two ships can tow one faster. Stop before detaching: the relic keeps its momentum.
  • Crucibles automatically collect nearby relics, including ones still attached to a tow beam. Relics can no longer be stored in chests; relics in older saved inventories and chests become physical objects when loaded.
  • Bots can help tow relics and deliver them to the Crucible. They give nearby human teammates first choice and leave relics you have handled where you put them.

Tutorial and Building

  • Expanded training to cover extending power and storage to a new mining site, firing a practice bomb, and towing a relic home.
  • Simplified tutorial instructions and improved arrows, placement hints, and progress checks. The wall lesson now needs three walls, and turret guidance explains blocked firing lanes.
  • Added a persistent BUILD MODE banner showing the control to exit, plus clearer guidance for assigning items to the action bar.
  • Placing a generator or substation now highlights the unpowered machines it would supply.
  • Added a sound when a building finishes construction.

Controls and Combat

  • Added optional experimental mouse-steered flight in Controls: aim with the mouse and thrust or strafe with WASD. It is off by default, works with keyboard and mouse only, and restores your previous bindings when disabled.
  • Improved switching between mouse and controller input, including bringing the cursor back when you deliberately move the mouse while firing.
  • Action-bar slots now respond to button presses and explain when an action is blocked by overheating, cooldowns, an empty ammo supply, or a safe zone.
  • Increased blaster heat capacity by one third. You can fire longer before overheating, but a full overheat also takes longer to cool down.

Hangar

  • Added six ship emotes: Wing Wave, Barrel Roll, Victory Shuffle, Bashful Turtle, Take a Bow, and Snooze. Equip up to three in the Hangar, then hold V or the controller's Celebrate button to open the emote wheel.
  • Replaced the bullet-style tab with emote loadouts. Bullets now use their standard appearance.
  • Added Glitch and Cloud Poof warps, a Storm engine trail, three celebrations, and more country-flag and holiday badges. Supporter Pack ownership unlocks the cosmetic catalog.

Hub

  • Restored Solo/Co-op access in the main game, Steam friend portals, and join-by-code access in the main game and Playtest.
  • The Wishlist portal now appears only in the demo. Removed the old Solo/Co-op tutorial prompts in favor of the dedicated tutorial.

Bug Fixes

  • Fixed controller input failing to recover after returning from the Steam overlay.
  • Fixed saved worlds containing Security Cameras or Death Rays failing to load correctly.
  • Fixed tutorial wall progress and overlapping building-placement hints.
  • Fixed local Play servers and bots remaining in the background after closing the game.
  • Fixed bots failing to leave cleanly when dismissed to make room for players.
  • Fixed a memory leak that could build up during long game and server sessions.