Build 26288211

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Patch notes · published by the developer

0.1.4293

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Mitts 0.1.4293


A big round of bot AI fixes across breakaways, passing, and defense, a hair and facial hair visual pass, and a crowd that finally reacts to replays correctly.

🤖 Bot AI

  • Bots finish breakaways reliably now — they used to brake to a crawl in the slot or stall out waiting on a goalie the model still read as moving even once he'd already set. They now drive to the net and get a shot off.
  • Fixed puck carriers flip-flopping between two near-identical routes and bleeding speed doing it — a carrier skating through the neutral zone alone against a single defender used to slow to a crawl; he now holds his line at pace. The same fix carries into the attacking zone, where carriers cutting back and forth at the blue line are now decisive instead of indecisive.
  • Fixed a carrier lining up a shot that would have already crossed the goal line by the time he actually released it — no longer priced as a valid shot.
  • A pressured carrier now passes to an open teammate instead of overvaluing holding onto the puck.
  • Fixed feeds to a ready one-timer shooter going to his body instead of his stick when he's actually set for it (he's still fed to the body when he isn't), and fixed a one-timer shooter giving up on a feed and then re-committing to it every tick without ever actually swinging.
  • Fixed hard, loaded saucer passes flying much higher and farther than intended, often sailing over the intended receiver and onto a defender's stick.
  • Defenders now judge a passing lane by where the puck will actually be when it arrives, not where it is right now, and once in the lane they actually step in and play it with their stick.
  • Receivers now catch passes naturally in stride instead of unnaturally squaring up to the puck first.
  • Fixed fast-skating puck carriers barely being able to push the puck forward, and shots stalling for up to a second waiting to aim.
  • A defender stepping up on a stalled carrier now paces his approach so he can't be beaten by a sudden burst of speed, and forecheckers sidestepping a carrier on the wall no longer get pinned helplessly against the glass.
  • The third man on odd-man rushes (like a 2-on-1) no longer glues himself goal-side doing nothing when a teammate already covers the counter-attack — he's a real passing option now.
  • Carriers now factor in whether the goalie is actually facing the shot before deciding to carry deeper instead of shoot.

💇 Hair & facial hair

  • Fixed every hairstyle showing a bald crown from below (noticeable in the locker and in replays) — hair now covers the whole scalp properly.
  • Fixed shaggy hair's bottom edge looking like jagged zigzag teeth instead of a clean cut, and fixed hair or head geometry poking through the helmet shell at the temples.
  • Fixed hanging cuts (shaggy, the mullet's tail, long hair, the long beard) showing a hollow, open underside when viewed from below.
  • New hairstyle: Flow — long, full hair winging out from under the helmet.
  • The mullet's tail is fuller and reads properly from behind now, dropping off cleanly behind the ear instead of being a thin, barely-visible sheet.
  • The long beard now hangs across the whole jaw as one piece instead of narrowing to a thin strip under the chin with a hollow box underneath, and fits correctly under any face shield or visor.

🎬 Presentation

  • Fixed the crowd staying hyped from the live moment all the way through a goal replay instead of calming down and building back up in sync with what the replay is actually showing — same fix applies to highlight reels.
  • Fixed the crowd cheer going silent during a replayed goal, and fixed replayed body checks never triggering the crowd's reaction at all.

Compatibility

  • No protocol changes this patch — older and newer clients can still play together, but everyone should still update for the fixes above.
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