Build 26283582

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Patch notes · published by the developer

Atomica 2.1: three levels, a grapple, and the whole cell on screen

On Steam

Three levels. New players no longer start with a 3 km climb through the whole
cell. New game now opens Level 1: the virus, two SpV4 virus capsids you can
climb in a few minutes, and it loads in under a second. Finish it and Next
level
takes you to Level 2: DNA and RNA, every strand of nucleic acid from
the cell, 89,000 of them, with nothing else in the way. Level 3 is the whole
cell
, as before, and you can still pick it from the title screen.

A leaderboard for every level. Each level has its own Steam leaderboard, and
the whole-cell board keeps all its existing times.

A coloured virus. Each of the virus's 60 coat proteins now has its own colour,
so you can see how the shell fits together.

No more falling out of the cell. An invisible wall now sits just inside the
membrane.

A grapple. Aim at any molecule up to 80 m above you and fire: you reel in head
first and grab hold of it, undersides included. Jump on the rope to let go and keep
your speed. This one was a player's idea: thank you to the player who suggested it.

A toolbelt. Everything you do to a molecule is now a tool: Grapple, Atoms,
Dock, Dynamics, Unstick. Pick one with 1-5 (or the mouse wheel, or Y on a gamepad),
use it with F / left mouse / RT, and use its second action with G / right mouse / LT.
Your old key settings carry over.

See the whole cell. A new Ultra graphics preset draws every molecule and
the whole membrane, with the fog pushed back. It needs a capable graphics card (40-50
fps at 1080p on an RTX 2070). VR Ultra does the same in a headset. The other
presets are unchanged, so the Steam Deck plays as before.

Signals to other climbers. Press V (RB on a gamepad) to send one of six short
phrases to the climbers around you. Each player reads it in their own language.

The virus is a drug screen. To repel the virus, dock a molecule into a real
pocket on its surface. Try the ligands you collected: only some of them fit.

Molecular dynamics on five enzymes, and faster. Triosephosphate isomerase,
aldolase, GAPDH and pyruvate kinase join phosphoglycerate kinase. Simulations run up
to fourteen times faster.

Smaller things

  • The whole cell loads much faster: New game to playable went from about 37 s to
    about 15 s.
  • The climbing camera no longer jumps between two distances on lumpy proteins.
  • Every molecule in the cell now has a name.
  • The loading screen tells you something new about the cell every few seconds.
  • VR: sound now plays in the headset instead of through the PC's speakers.
  • All new text is translated into every supported language.

Tell us what you want next. The grapple happened because someone asked for it.
If you have an idea, a wish or something that bugs you, post it in the Steam
Discussions: we read everything.

Short form (Builds → notes field / "What's new")

- New: three levels - the virus, DNA and RNA, then the whole cell - each with its own
leaderboard.
- New: a grapple (tool 1) - reel in to any molecule up to 80 m above. Thanks to the
player who suggested it!
- New: the toolbelt - 1-5 / mouse wheel / gamepad Y pick Grapple, Atoms, Dock,
Dynamics, Unstick.
- New: Ultra and VR Ultra presets show the whole cell; signals to other climbers (V /
RB).
- New: coloured virus capsid; the virus chapter is a drug screen; MD on five enzymes,
up to 14x faster.
- Fixed: whole-cell load ~37 s -> ~15 s; you can no longer fall out of the cell;
steadier climbing camera.

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