Mycopunk · dx12, public · first seen
HELLO. We've got some more fixes and improvements for you!
Fixed a crash that occurred when navigating from certain UI elements with a controller
Fixed a rare crash that could occur if two Plate Launcher plates managed to get stuck to each other while you were standing on one of them
Fixed a nav mesh bug that might have caused a rare crash but idk
Fixed cleansed upgrades not counting toward fulfillments/trophies to collect x upgrades
Fixed an issue where temporary upgrade storage above the upgrade grid would become unusable after filling it with 12 upgrades
(Mycologist) Fixed an issue where Catapult was replacing the Fungal Skewer icon instead of Sporelift’s icon
(Plate Launcher) Added a small range to Charging Port’s healing stat
(Glider) Kernel Rerouting: Recharge speed is not affected by pattern size
(Streetsweeper) Reversed speed stat on Kinetic Absorbers so the max stat is better
(Voltaic Grenade) Fixed an issue where finishing Livewire when auto-sprint is enabled would cancel Mycologist’s Hypersprint
(Lead Flinger) Chemical Symbiosis can also trigger on Decay, Rot, Bees, Cryo, and Water
Fixed an issue where leaving and rejoining an ongoing Ouroboros lobby would unequip all of your Ouroboros upgrades
Capped the max number of upgrades shown when hovering over a new weapon in Ouroboros so that it doesn’t clip off the top of the screen. These upgrade previews are now also sorted by rarity.
Fixed an incorrect translation on the button to close the ‘cleanse upgrades’ screen
The Locked Bunker POI is a different color when it spawns with the elemental button variant vs the lost key variant
Fixed an issue where opening the Locked Bunker by slotting in its battery didn’t unlock the achievement
Fixed an issue a Relay Tower would be marked on your map if you joined a mission after it was completed
Improve Transport Puck (upgrade drone) obstacle avoidance
Fixed some issues when using toggle-sprint and auto-sprint together
HUB Cannons are quieter for other players
Fixed an issue where looping sounds of dropped upgrades would never stop playing under certain circumstances
[Modding] Mission modifiers are indexed correctly
-pigeons
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3247751 | 7397371258373151789 | 423530865496733467 |