Build 26282876

build

Junkyard Space Agency Playtest · public · first seen

PICS live
1
Branches
2
Depots changed
—
Download delta
21:57 UTC
Time · UTC
Patch notes · published by the developer

Version 0.2.0-pre2: "MaxQ" pre-release alpha #2

On Steam

Alright pilots, the real juice is here, but a hotfix patch was much needed, to address some balance issues and very annoying bugs.

Enjoy!

New Features & Improvements

  • Fluid hose connector - Added a new part for connecting hoses for fluids.

Balance Changes

  • Lower suit's RCS Isp - Junkonaut's suits' RCS thrusters are made a little less efficient.
  • Drops from trash lootables - Drop more paper, wires, and varieties of metallic items from TVs and barrels.
  • Drop pod - Tweaked Survival mode drop pod plumbing and docking port orientation.

Bug Fixes

  • Fixed navigation instruments - Radar and navball readings, and OAS-assisted alignment in GND, ORB, and TGT mode now work as intended.
  • Fixed respawns at bunks - No more spawning a whole drop pod at the bunk when respawning inside a habitat.
  • Fixed vignette - Now death vignette shows properly on restored games.
  • Fixed MFD tooltips - Showing now proper tooltips on various elements, instead of "semi-major axis" everywhere.
  • Fixed removable workbench MFD - Interestingly, it was possible to remove the MFD from the workbench.
  • Fixed radar perf - Radar was using a (very) slow Godot drawing API, causing noticeable FPS drops; reworked that.
  • Fixed growbox trays - It is no more possible to place stuff into growboxes, only take.
Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
435237129761679900018959437655136926237627851
4352372484022308934904916552630170555120563