Changed the way split-screen co-op is activated. There is now a toggle button for it in the main menu.
While split-screen is disabled, the main player's controls will dynamically switch between gamepad and keyboard/mouse. Pressing any button, key, or mouse button will switch the active input method.
Changed the way you switch between “Special Actions 1/2”. Instead of opening the inventory, you can now hold the Special Action button for 0.4 seconds to open the quick-selection interface.
Added additional indicators for plasma and shields on the “Ancient Crater” level.
Fixed the touchpad icon displayed in control hints for the PS4 DualShock controller.
Increased movement speed while aiming with a rifle.
Added an option to disable “Quest markers” in the settings.
The chance of capturing enemies with arrows has been increased by 1% per level.
The crosshair is now hidden while driving the combat hoverbike or the “Scorpion” vehicle, since the turret and missile homing systems do not require it. A different type of crosshair has been added for anti-aircraft guns.
Increased the visual size of the sniper rifle while it is attached to the player's back.
Stingrays are now a little easier to defeat with explosions.
Adjusted the way Quest markers work on the level with the dimensional rift. They now appear when approaching the next key.
Added special markers on Olympus, including on the map, showing the path to the peak.
The shields of warriors on Olympus that have energy triggers now have a little highlight.