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Patch notes · published by the developer

Early Access 0.5.1

On Steam

VEYORA – Devlog 0.5.1 | Patch Notes

First of all, thank you so much for your incredible support, patience, and kind words since the Early Access launch! The start wasn't quite as smooth as I had hoped, but I'm working hard as a solo developer to fix the reported issues as quickly as possible.

Fixes & Improvements

✅ Savegame Issues (Sub-Saves) – FIXED
Fixed an issue where previously created savegames would suddenly disappear from the load menu.
All savegames should now be displayed correctly, including sub-saves.

✅ Quest: Back Home – FIXED

Stage 35 ("Gather 300 Gold") has been temporarily replaced to prevent progression issues.

✅ Chicken Trader near Karthwyn – FIXED

Fixed an issue where chickens could be obtained for free.
Chickens now have their intended purchase price.

✅ Inventory Expansion – 18 → 300Slots

Increased the inventory capacity from 18 to 300 slots!
This should also prevent issues where players could lose items such as armor, weapons, or equipment.
Everything, including hotbar items and equipped gear, should now be properly included in the loot bag upon death. (Backpacks will be soon more about weight than slots. Makes the game easier and more fun.

⚠️ IMPORTANT: This change requires a new savegame, as the inventory system is tied to the player base. I'm really sorry for the inconvenience, especially so shortly after launch!

✅ Eastern & Western Fields – FIXED

Fixed and replaced trees in the Eastern and Western Fields that were not growing back correctly.
Trees should now properly regrow as intended.

🧪 Multiplayer Savegames – FIX IN TESTING

Implemented a potential fix for multiplayer savegame issues when players rejoin a session.
Returning players should now be able to load their existing characters, including their equipment and progress.
This is still being actively tested! I'll confirm as soon as I can verify that everything is working reliably.

❤️ A Personal Thank You

I genuinely can't thank you all enough for the support, encouragement, and understanding you've shown me, especially considering the unexpected issues during the Early Access launch. As a solo developer, launching a game of this size is a huge challenge, and your bug reports, feedback, reviews, and kind messages mean more than you might think. I'm doing my absolute best to improve Veyora with every update, and this is only the beginning of our journey together.

Thank you for being part of Veyora and for helping me make this world better, one update at a time! ❤️⚔️

Much love,
Christoph

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