VITA Playtest · notmyfault, public · first seen
**Build:**
**Previous build:** V00.00.5002
PUBLIC RELEASE CANDIDATE
//V00.01.0000//
## World and Travel
- Replaced the old Home interior with Meadows Outpost.
- Routed New Game, Continue, and Home travel through Meadows Outpost.
- Added Meadows Outpost terminals, travel prompts, and Leave confirmation.
- Removed the old Home interior from the build scenes. Saves made there are no longer supported.
- Made movement follow the live camera angle in stationary-camera interiors.
- Added movement-aware splashes, foam, and spray to shallow and deep water.
- Added water contact audio that stops when I rest, leave the water, pause, or travel.
- Made deep-water slowdown build over roughly two seconds while shallow water stays at normal speed.
- Smoothed Terra's volumetric cloud movement and rotated new sessions through Cloudy 2–4.
## Wildlife and Environment
- Made nearby fauna bend meadow grass as they move through it.
- Kept grass recovery, VITA's own bending, and persistent trails working together.
- Refined fauna grounding in the Meadows.
- Updated Terra lighting, weather, terrain, rock, foliage, and grass assets.
- Added new meadow grass masks, color assets, water-depth assets, and vegetation-distance assets.
## Vivarium and Building
- Reworked Vivarium Detail into six V4 tabs: Signal, Habitat, Resources, Fauna Registry, Plat Map, and Overview.
- Added clearer Plat Map lot controls and navigation.
- Reworked the Place, Select, and Remove tool display with costs and blocked reasons.
- Added controller LB/RB rotation for Place previews without changing tools.
- Added Type → Sub-Type → Entries browsing for Buildings in Quick Build.
- Added Peppermint Willow as a scannable Terra tree and Vivarium Decor placeable.
- Added 60 wooden outdoor props to Vivarium Decor.
- Updated selection for wooden props and Observation Posts.
- Retired Deer Habitat from the building catalog and old-save restoration.
- Made Observation Rate easier to read while its ETA keeps updating.
## Scanning and Discovery
- Added clearer lock, progress, and completion feedback for Fauna and Flora scans.
- Marked unscanned fauna red and completed discoveries green.
- Restored saved discoveries to the Catalog and scan visuals after loading.
- Made Flee Tracking and Scan Stabilization affect their matching scan restrictions.
- Enforced scan distance in gameplay as well as the HUD.
- Simplified and reordered Fauna and Flora Catalog details.
## Cassettes and Guidance
- Added two collectible cassette tapes with examine and collect interactions.
- Added cassette playback, playlist state, and save-backed recovery.
- Added Cassette Player and Headphones controls to the Tool Belt.
- Added new cassette artwork and materials.
- Expanded the Tutorial library to 76 entries.
- Reworked Vivarium guidance to teach Place and Quick Build before Observation Posts.
- Removed the repeating First Familiar message.
- Closed unfinished Terra opening guidance when leaving the domain.
## Interface and Fixes
- Repaired dialogue camera framing and input blocking.
- Added separate Render and Next sounds for system and VITA dialogue.
- Made message actions show the current keyboard, mouse, or controller binding.
- Cleaned up the Pause menu's seven-tab navigation.
- Fixed the Meadows Relay Terminal's visible-screen interaction.
- Blocked Main Menu actions during the New Session boot handoff.
- Filtered unsupported display resolutions to the intended 16:9 choices.
- Corrected the Travel 5 km Steam achievement's distance scale.
## Technical
- Updated the Windows Playtest build profile.
- Prepared Blueberry, Coriander, Gooseberry, and Oak flora prefabs and definitions.
- Added new Blueberry and Oak visual variants and optimized meshes.
- Removed obsolete travel-trigger and Home-camera references.
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| Depot | New manifest | Previous manifest |
|---|---|---|
| 4717931 | 3172880745554046718 | 1967374026134804803 |