Isles of Arcana · beta, public · first seen
Thanks for all your feedback since launch! This patch fixes arena and quest issues, improves controller support and multiplayer, and adds a few quality-of-life improvements.
Fixed arena battles sometimes failing to start, including encounters stuck in existing saves.
Fixed arena gates staying closed after abandoning a quest or dying. Reaccepting the quest now restores the start marker and resets encounters.
Fixed crashes when receiving Victoria’s net reward and completing the Jester quest.
Made crafting mousewheel scrolling finer and more responsive
Improved controller aiming precision by removing snapping toward cardinal directions.
Fixed fists retaining awkward attack angles when changing direction on gamepad without aiming.
Added controller hotbar clearing: hold Y for two seconds to clear the selected shortcut, with a progress indicator.
Fixed compendium search triggering keyboard shortcuts while typing.
Improved dialogue layouts at small resolutions so choices and buttons stay inside the window.
Fixed interface scaling changing unexpectedly after restarting.
Added a Yes/No confirmation when creating a character without a trait.
Corrected the German “Hold” and “Pick up” interaction labels.
Walls and glass panels now stack to 10.
Build-mode demolition now returns crafting materials for walls, floors, structural tiles, supported buildings and portals.
Ordinary carcasses now drop 1–3 bones, and dragon carcasses drop 3–6 bones.
Improved bow and gun synchronization so other players see the correct shot direction and spread.
Fixed missing multiplayer wall/floor placement and demolition sounds.
Reduced autosave and NPC pathfinding overhead to help reduce frame-time spikes.
If you run into any issues, please let us know in the Steam discussions or our Discord.
Thanks for playing!
- Zero
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3028381 | 4574106755414567132 | 2728022453976216398 |