Old World · test · first seen
To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.
Tribe camp clear events now only trigger once per camp, subsequent camp clears give resources instead
OS user name is no longer used as a fallback for player name when platform nickname not available
Player Screen cities column is now a link
Tweaked display of turns remaining on applied unit effect tooltips
Appended tech card concept help to the tech tree status icon tooltip
Rival nation updates are not longer part of the permanent log
Pending decisions can be skipped to end your turn early if there is an unpaused dynamic turn timer, or if the turn style is not strict
Fixed applied effects (disarm, grappler) also stunning the defender
Fixed Ascetic in the Woods event causing permanent stun
Fixed knowledge and power change notifications sent without contact
Fixed observer momentarily auto-switching to observe AI players
Fixed victory conditions sometimes being triggered by temporary effectPlayer changes
Fixed bug with event system seed consistency
Fixed remote server sometimes changing AI players to human on load
Fixed server mode not being properly set on load
Fixed switching observed players resetting the chat options
Fixed attempting to join a network game when join already in progress causing an error
Fixed German event text translation issues
| Depot | New manifest | Previous manifest |
|---|---|---|
| 597181 | 4963473246665665477 | 6028847038085190653 |
| 597182 | 6129463177446254179 | 8510439468052548549 |
| 597183 | 8787144873261630607 | 5234018600251253913 |