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Old World · test · first seen

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Patch notes · published by the developer

Old World October 28th Test update

On Steam

Old World test branch update 1.0.85247 Test 2026-10-28

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Tribe camp clear events now only trigger once per camp, subsequent camp clears give resources instead

UI

  • OS user name is no longer used as a fallback for player name when platform nickname not available

  • Player Screen cities column is now a link

  • Tweaked display of turns remaining on applied unit effect tooltips

  • Appended tech card concept help to the tech tree status icon tooltip

  • Rival nation updates are not longer part of the permanent log

  • Pending decisions can be skipped to end your turn early if there is an unpaused dynamic turn timer, or if the turn style is not strict

Bugs Fixed

  • Fixed applied effects (disarm, grappler) also stunning the defender

  • Fixed Ascetic in the Woods event causing permanent stun

  • Fixed knowledge and power change notifications sent without contact

  • Fixed observer momentarily auto-switching to observe AI players

  • Fixed victory conditions sometimes being triggered by temporary effectPlayer changes

  • Fixed bug with event system seed consistency

  • Fixed remote server sometimes changing AI players to human on load

  • Fixed server mode not being properly set on load

  • Fixed switching observed players resetting the chat options

  • Fixed attempting to join a network game when join already in progress causing an error

  • Fixed German event text translation issues

Per-depot manifest changes

Depot changes

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