Fixed damage upgrades sometimes not properly applying until you restarted the game.
Fixed rituals sometimes not appearing in the hotbar.
Fixed some ritual cooldowns sometimes bugging out to absurd numbers.
Fixed Megapick sometimes spinning way too long before being thrown.
Calamity Totem can now only affect CDs that aren't already below 20% and also can't affect dwarves mid attack, which buffs it slightly and fixes a couple of bugs and visual discrepancies.
Mithril, Souls and Dwarves resources are now formatted above 1k.
More fixes trying to solve the rare crashes a couple of players are getting with very big bloated save files.