Build 26271602

build

Adventures in tower defence land Playtest · public · first seen

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Depots changed
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13:31 UTC
Time · UTC
Patch notes · published by the developer

build28_10_2026

On Steam

general changes

  • added button for opening item shop to the HUD (only shows after its unlocked)
  • added hotkey (O) to open item shop directly (only works after its unlocked)
  • added indicator that shows what items in inventory can be combined with currently held item
  • added creep elite type "small"
  • added creep elite type "splitting"
  • added weapon "over range" mechanic allowing projectiles to travel farther then base range
  • changed the way the railgun weapon works to be more railgun-y
  • changed item tooltips to be slightly wider to better fit item stats and names better

bug fixes

  • fixed being able to open pause menu during vending machine dialogue (this causes unintended issues with the dialogue)
  • fixed weapons combined with into tower being prefixed with "special" incorrectly based on turret
  • fixed wave tooltip giant worm drawing sprite facing the wrong way
  • fixed towers drawing upgrade badge after its been sold
  • fixed beam projectiles drawing after tower has been sold
  • fixed priority target lifebar target hp/shield text being slightly cut off

item balance

  • changed freeze ray buildcost to 10 from 8
  • changed railgun firerate to 1 from 2 seconds
  • changed railgun damage to 15 from 25
  • changed railgun range to 110 from 150
  • added over range to railgun
  • added over range to navy cannon
  • added over range to shotgun

creep balance

  • creep shields now scales correctly with "big" elite type
  • creep shields now scales correctly when creep is elite
Per-depot manifest changes

Depot changes

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