Build 26271314

build

Gaijin Charenji 1 : Kiss or Kill · public · first seen

PICS live
1
Branches
1
Depots changed
—
Download delta
17:06 UTC
Time · UTC
Major update · published by the developer

Version 1.1.1: new engine, keyboard & mouse, native Linux

On Steam

Rebuilt on a modern engine


Gaijin Charenji 1 : Kiss or Kill has moved from Unity 2017 to Unity 6. Your progress and high scores carry over.

Play with keyboard and mouse


The game no longer requires an Xbox controller. Aim and shoot with the mouse, switch between kiss and kill with Tab, and pause with Esc. On-screen button prompts now match the device you are using, and the cursor shows a heart in kiss mode and a skull in kill mode. Controllers are still fully supported.

Other improvements

  • Your progress is now saved at the end of every level, not only when you quit the game.
  • New "Quit" option on the title screen.
  • V-sync is on, and textures are shown at full resolution.
  • The interface now scales correctly below 1080p (Steam Deck, ROG Ally, laptops).
  • Bug fixes: the camera keeps following you while you shoot, the player no longer turns invisible at the start of a level, rapid fire no longer stops at full kill power, the 7-day countdown on the title screen runs at the right speed, and more.

Native Linux and SteamOS version


The game now runs natively on Linux (64-bit, Ubuntu 22.04 or newer, SteamOS 3). Steam installs it automatically.
If you played the Windows version through Proton, the native version starts with a new save. To continue your old save, select a Proton version in the game's Properties > Compatibility.

System requirements


On Windows, the game now requires 64-bit Windows 10 (version 21H1) or newer.

Thanks for playing!
overGameStudio

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
118795254614733737355172143084322915789852592