战国立志传 Playtest · public · first seen
Long-battle adjustments: Healing, self-healing, lifesteal, and newly gained shields retain 75%/50%/25%/1%/0% effectiveness after 1/2/3/4/5 minutes of combat, reducing prolonged stalemates.
Clan fixes: Fixed clan membership and rank scores being lost when members take office or change allegiance.
Office tasks: Restored access to accepting and submitting tasks for rank-four military and civil officials.
Clinic treatment: Treatment now restores stamina to 80. Characters above 80 stamina will not be treated or charged.
Minigame fixes: Introductory tutorials now apply only to new games. Fixed the information menu covering the skip confirmation.
Map flags: Added city ownership flags, adjusted their placement, and ensured they update when ownership changes.
Skill icons: Updated a range of active, passive, and manual skill icons to better reflect their effects.
Tournament prizes: The black market now leaves at least one eligible red, orange, and purple tournament prize unsold.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5395701 | 6856126500608472870 | 1515638817503788441 |