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Major update · published by the developer

Update Announcement | To Everyone Who's Been With Us

On Steam

Dear Players,

October 2nd, the day our game officially launched, we were both nervous and excited. And from that day on, every piece of feedback, every suggestion, every complaint, and even every bug report became the most genuine company for us during those late nights fixing code.

Honestly, seeing you all play so seriously and give feedback so earnestly truly moved us. Because it means you care about this game—just as much as we do.

Over this period, we've gone through your feedback one by one and completed the following changes and improvements:

1. Added keyboard customization settings

2. Added volume adjustment settings

3. Greatly optimized control feel and interaction

4. Added guidance for puzzle-solving

5. Optimized item interaction for smoother operation

6. Optimized interaction detection distance

7. Optimized the experience of critical moments requiring quick reactions

8. Optimized recovery from the Sadness debuff

9. Optimized jumping, climbing, crouching direct sprint switching, and more

10. Fixed multiple bugs

Behind every change is your voice. We won't claim it's perfect now, but please believe that we've been listening carefully and improving carefully.

Thank you for being willing to grow alongside a game that has just launched. There's still a long road ahead, and we'll keep polishing. You're always welcome to keep sharing your thoughts with us—good or bad, we want to hear them all.

Thank you, truly.

— SAVE AMANI Development Team

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