A small update focused on readability, shaped by your feedback.
New
- Settings > Display now has an Interface scale slider. It scales the menus, HUD, pause screen, settings, end screen and credits. A panel stops growing once it would no longer fit your screen, so the main menu may stay smaller than the value you pick.
- The main menu now has Discord and Review on Steam links at the bottom.
Improved
- Booklet text is larger, heavier and darker, so you can read it without leaning in.
- The label that appears when you aim at a piece is larger and fully opaque, so it stays readable against the scene.
Fixed
- In the tutorial, a piece could get stuck inside a wall, so the board could not be finished and there was no way past the tutorial. Pieces stuck like this now go back to their pile. If your save is already stuck, it fixes itself the next time you load.
- Fixed an issue where every piece could turn invisible for the rest of the session.
- Closing Settings with Escape or the gamepad B button while dragging the Interface scale slider no longer leaves keyboard and gamepad input on that slider stuck.
A note on hardware
A quick reminder: Piecework needs a system that meets the minimum requirements listed on the store page. Below them, the game may not run stably.
Thanks for the reports. Keep them coming on Discord.