Rival shows now have real matches. Rival promotions' shows were running with empty cards, so their Calendar recaps showed no matches and World News gave every one of them 2½ stars. Each rival now books a full card from its own roster, with real winners and ratings that match its talent. Shows from before this update stay as they were recorded.
No more repeated rival results in World News. Old rival results were being posted again every day. That's fixed, and the extra copies are cleared when you load your save.
Wrestlers signed to more than one promotion can work for each of them. This is common in converted Pro Wrestling Sim worlds. They still work only one promotion's show a night, and rivals won't book someone who is on your card that night. A cancelled show or a TV week off doesn't count.
World Editor
Weekly shows keep their own name and night. Saving weekly shows could give a secondary or developmental show the flagship's name and night, so the flagship showed up twice on one night and some careers couldn't advance. When you load a save that has these copies, the extra empty ones are removed and any venue you picked moves to the real show. Completed shows and results aren't touched.
Excel export works with large pictures and long text. Exporting a world could stop with "Text length must not exceed 32767 characters." Large pictures and very long text now continue into extra hidden columns, and importing the workbook puts them back together. Keep those hidden columns when you edit the workbook.
Edit Potential in Excel. Every wrestler rating (In-Ring, Mic, Charisma, Stamina, Psychology, Toughness, Star Potential, Popularity and Morale) now has a Potential column right beside it. Current is their rating now, and Potential is the highest that rating can grow. Use a number from 1 to 100. If you enter a Potential below the current rating, the import raises it to match.
In-Ring edits import correctly. Changing In-Ring in a workbook could bring back the old value when you imported it. Now your new value is kept.