Build 26269156

build

Deep Drift Signal Below | 深渊漂流 · public · first seen

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14.1 MB
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11:40 UTC
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Patch notes · published by the developer

October 28 Update Notes

On Steam

New & Improved

  • Added a complete mining module: switch to it, hold aim to deploy the laser, and break terrain tiles with a clear aiming reticle. Mining now drains oxygen while firing.
  • Reworked crafting and equipment around 13-level forge trees, with clearer item details, a reorganized backpack and loadout, and updated pixel icons for gear.
  • Gave the interface a major pass: CRT-style menus, keycap prompts for interactions and module switching, clearer HUD markers for day/night and emotions, and control hints that match the device you are using.
  • Added five-language fonts and a new opening logo animation.
  • Improved underwater presentation with layered parallax, water and bubble effects, an Abyss Resonance vignette, and a new landing-pod intro.
  • Achievements are now available in non-Steam builds, with local progress and bottom-right unlock notifications.

Fixes & Performance

  • Reduced frame-time spikes and stutters across mining, autosaving, terrain drawing, fish schools, the HUD and onboarding.
  • Fixed several player-visible issues, including mining laser corner targeting, menu buttons being blocked by the achievement notification, and input bindings showing the wrong device.
Per-depot manifest changes

Depot changes

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