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Patch notes · published by the developer

Code Rescue – Update 0.23.1

On Steam

A calm crossing


On the crossing the sea now reaches the horizon, the rising moon no longer bathes the island in milky haze, and locked installations are clearly marked.

Bug Fixes

  • On the ferry ride a large hole gaped in the sea between Tutorial Island and CodeCity, and while you were on the island side the sea around the city was missing entirely. The water now reaches the horizon without a gap.
  • When the moon rose, the whole scene lay under a milky veil, as if the sun were rising. The moon no longer dazzles, and areas in shadow no longer glow towards the sun or moon (graphics option «Volumetric Fog»).
  • Playtest: the wind turbines and solar fields of the other language districts (Python, CShark, JS, Rust) could be switched on although those districts are not part of the playtest. They are now locked, glow red and show the same notice as the gates. The objective marker no longer leads there either.
Per-depot manifest changes

Depot changes

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