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Patch notes · published by the developer

Update 1.261028.0 – Achievements, UI Overhaul, Tank Rebalance

On Steam

Our second update adds Steam Achievements, rebuilds every screen from the ground up, and rebalances tanks, the issue you mentioned most.

New: Steam Achievements


26 achievements have been added.

  • Progress you have already made is recognized automatically the first time you launch the game after this update. This covers your level, Warp Core restoration, the ending, character requests, traits, and money in your stash.
  • Kill, extraction, and crafting counts, as well as records set within a single operation, are tracked starting with this update.

UI Overhaul


Every screen has been redesigned, and icons have been added wherever there used to be only text.

  • Tabs, buttons, values (money, weight, level, XP), and status labels now have icons so you can read them at a glance.
  • Each screen highlights only its single most important button.
  • The close button is always in the top-right corner, and Esc closes windows too. Keyboard shortcuts are shown as keycaps next to buttons.
  • Contract Board: each contract shows its status (available, level too low, in progress, reward ready, completed) with an icon and color, and the tab shows how many rewards are ready to claim.
  • Inventory: the right-click menu now has icons and shortcuts, and Discard has moved to the bottom. Carry weight is shown in one place at the bottom left. An empty stash now tells you how to fill it.
  • The in-raid mission tracker shows an icon for each objective type.
  • The squad status panel now centers on each member's face, and the names of members you are not controlling are easy to read.
  • Thirst and hunger are now shown as slim bars with numbers that match the squad panel, instead of round gauges.
  • Vehicle hull and fuel values have moved next to their gauges so they no longer blend into the gauge color.
  • The ammo type name, its icon, and the ammo switch key (T) above your weapon are now larger and brighter.

Item Icons

  • All AI-generated item icons have been removed and replaced with captures of 3D models.
  • They use the same art style as the in-game models and are shot with the same lighting and angles, so sizes and shapes are consistent.

Tank Rebalance

  • Enemy tank health has been greatly reduced. They now take about half as much damage to destroy.
  • Anti-tank weapons such as the RPG-7 and the rocket launcher now ignore vehicle armor. An enemy tank goes down in 4 RPG-7 rockets or 3 rocket launcher rockets.
  • Enemy tank turrets now turn at half speed. Flank them and they can't keep up.
  • Enemy tanks fire their main gun less often.
  • Enemy tank shell explosions now deal less damage the farther you are from the center. A single shell no longer takes out your whole squad.
  • Body armor now reduces explosion damage too. Higher tiers block more, up to 45% at the top tier.

Extraction

  • You now need to hold still at an extraction point for 6 seconds instead of 4.

Materials

  • Nitori's and Marisa's requests now ask for fewer materials.
  • Materials now appear about 15% more often in every zone except workshops.

Bug Fixes

  • The corrupted save notice no longer selects by default. is now selected first.

Please keep sending us your feedback through the Feedback button in the main menu or on our Discord. It helps us plan the next update.

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