The Obsessive Shadow · public · first seen
- Reworked the difficulty system (VR & Non-VR Mode)
- Changed "Easy" to "Casual" Mode (VR & Non-VR Mode)
- Changed "Normal" to "Standard" Mode (VR & Non-VR Mode)
- Removed "Hard" mode as it wasn't needed (VR & Non-VR Mode)
- Significantly Increased the difficulty of the Nightmare and Nightmare+ difficulties
- Curved the TV Screen (VR & Non-VR Mode)
- Improved Controller Haptics (VR & Non-VR Mode)
- Made all credits sequences skippable (VR & Non-VR Mode)
- Made the 'PMH Interactive' Splash-screen/sequence skippable (VR & Non-VR Mode)
- Optimized the Steam Version for Steam Frame (Verification pending)
- Added an 'Endings' screen to the Main Menu to allow you to re-experience unlocked endings (VR & Non-VR Mode)
- Standard mode now stops showing help/tooltips after 2AM (VR & Non-VR Mode)
- Nightmare & Nightmare+ now don't show any help/tooltips (VR & Non-VR Mode)
- Removed 'Music', 'Sound Effects/SFX', and 'Voices' Volume sliders to avoid messing with the intended game design and creative design behind the game as I realized Sound Design/music are a key part of the experience. 'Master Volume' Settings remain available though. (VR & Non-VR Mode)
- Improved the lighting when being jumpscared (VR & Non-VR Mode)
- 'Stay Still' and 'Look away' Sound Queues now make boss music during 4AM turn slightly down while the sound effects are playing to ensure they don't get drowned out and missed. (VR & Non-VR Mode)
- Removed Herobrine
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2074361 | 6589781583413866761 | 9105943350860462004 |