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Patch notes · published by the developer

Update 1.67.1: Hearts for the High Priest

On Steam

Update 1.67.1

You must update your client to log in. If you're playing when the server restarts, you don't have to do anything: the game updates itself and logs you back in. Otherwise, open the launcher and press PLAY. On Steam the update is automatic.

A short one, and most of it is aimed at the altar. The parts the High Priest asks for in his daily now come out of Demons and Unicorns far more often. Tower of Hell 2 stops letting its pillars swallow people whole, and spells land right where they should.

Changed

Hearts for the High Priest. The body parts the High Priest's daily asks for now drop much more often:

  • Demon Heart and Demon Eye: from 1 in ~1,429 Demon kills to 1 in ~143, each.
  • Unicorn Heart: from 1 in 2,500 Unicorn kills to 1 in ~67.

Angel of War and Celestial Verdict. The Angel of War's Berserk and Celestial Verdict now trigger only on a hit that actually deals damage. A miss, or a hit that's blocked (a party member, a safe zone, Safe Attack), no longer sets them off or spends their cooldown.

Improved

Tower of Hell 2. The pillar you can walk behind now turns see-through when you're back there. Tower pillars also fade when a monster or another player is behind them, so nobody vanishes behind the stone.

Fixed

  • Spells cast by monsters now land on your character, wherever you're standing on your tile.
  • Lightning's glow at night, the Paralyze swirl and the final burst of Fury of Thor now land on the target too.
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