Added an optional Display setting, Allow offscreen enemy deaths. Turn it on to remove defeated enemies immediately instead of waiting for them to enter the screen. Combat and rewards are unchanged.
Bug Fixes
Reduced World 6, Stage 6-2's base requirement from 2,600 to 315 waves to bring it in line with the surrounding stages.
Removed unwanted number suffixes from Tactics challenge names.
Spotlight Auto Farm now replaces locked destinations with the highest unlocked worlds that have usable saved teams, keeping available Spotlight worlds first.
Auto Farm now explains stage locks correctly and clearly labels replacement worlds that do not receive the Spotlight bonus.
Fixed Stormray's cooldown reductions becoming ineffective at high combat speeds.
Corrected mount slow effects so attack and ability timing remain consistent.
Fixed mount evolution effects being lost at higher tiers and corrected several damage, bleed, shield and healing effects. Falcon's low-health damage bonus now applies to the whole strike.
Corrected Mole's evolution healing to 5% at Tier 3, 10% at Tier 6 and 20% at Tier 9, before other bonuses. These evolutions heal the living team.
Updated mount ability descriptions and corrected the restored-health percentage shown for rebirth in battle replays.
Seer upgrades now update active combat damage and gold bonuses immediately.
Weekly Tower resets now remove saved plans for inaccessible floors while keeping plans for floors you can still revisit.
Improved window placement so the title bar stays accessible after monitor changes or returning from fullscreen.
Fixed errors when dismissing notifications immediately.