Wild Woods · public · first seen
Hey everyone,
We've just released a new patch that includes a fix for the Guardian's Taunt ability cooldown. If you've only played with the bugged, much shorter cooldown, the intended eight seconds might take some getting used to, but we felt the Guardian was strong enough as it was 😅
- The Guardian's Taunt ability had a cooldown of only 1 second instead of 8 seconds due to a bug.
- Exiting a game while carrying a torch could cause unattackable enemy hordes to spawn if the game wasn't restarted between runs.
- The Emote-Wheel UI no longer disables cursor confinement, which previously allowed the cursor to leave the game window even in exclusive fullscreen mode.
- The glyph for the "Barterer" Ancestral Mark was displayed not only in the Shop UIs but also in the resource exchange and wagon repair UIs. The glyph was also incorrectly flipped along with UI cards.
- Crossroads without any attached challenges no longer show the misleading +1 indicator for the "Overachiever" Ancestral Mark. The +1 is only awarded when at least one challenge is chosen.
- The special fade-out SFX for the Guardian's Taunt ability was played at the world origin, causing it to sound off. We also fixed an SFX issue related to walking in water.
Stay wild and pawsome! 🍀✨🐈
| Depot | New manifest | Previous manifest |
|---|---|---|
| 1975581 | 5451461973469803759 | 6165915952719229728 |