Added Board Tilt, Ink Territory Edges, Card Shapes by Movement, Card Edges and landing dust.
Added an End Turn hover list, reasons for refused drags, two confirmations, and History damage entries grouped by dealer.
Reduced Hera's Spite to 1 card at every strike.
Features
Tutorial
Removed the Tutorial mode.
Reworked the first Solo Journey as the tutorial:
Led by Sisyphus, the Eternal and Pheidippides, the Marathon. The other draft options are shown but cannot be taken.
Played at difficulty 0. The ladder opens once it is over.
Challenge 1 is guided: a fixed map and deck, Very Easy as the only bet, and rounds 1 to 4 prompted step by step, from the Domus's Might boon to Sisyphus's first move.
Hovering a board card in challenge 1 labels the parts of the card and of its tile.
Each lesson is shown once, the first time its subject comes up, in any challenge of the journey.
Demeter's decree, The Withering, first strikes in challenge 3.
Reworked the lessons as short pages at the top centre of the screen. A click anywhere turns the page.
Added the Tutorial Log to the match, which reopens the lessons shown so far.
Added Tutorial to the main menu, which replays the first journey after a confirmation.
The Solo Journey panel now reads "Starts with the tutorial" and carries the new-player ring until the first journey is played.
Board
Added Board Tilt: the board leans back, the far rows a little smaller than the near ones. Off by default without graphics acceleration. Settings > Display.
Added Ink Territory Edges: territory edges drawn in ink, and a tile that changes hands takes its new holder's colour for a moment. Settings > Display.
Added Card Shapes by Movement: cards with Movement have rounded corners, cards without are square. Settings > Display.
Added Card Edges: a thin black edge on every board card. Settings > Display.
Added landing dust: a card landing on a tile kicks up dust, spray on water, spatter in rain.
Exploring a tile now brushes the fog away in strokes.
A terrain change is now painted in under the card on the tile.
Match Interface
Hovering End Turn now lists the playable hand cards and every board card that can still act, with what it can do.
Dropping a card where it cannot go now shows the reason, as clicking does.
Dragging a unit that cannot act now shows the reason.
A card carried to the board now stays under the cursor instead of pulling toward the square beneath it, and no longer greys out over a square it cannot be placed on.
Added a confirmation before attacking an Encounter, Gift of Nature or Fish, whose function is used by clicking it. Settings > Controls > Confirmations.
Added a confirmation in round 1 before giving up the Domus's Might boon by spending the Power it needs or taking another boon. Settings > Controls > Confirm Skipping Might in Round 1.
Reworked playing an Invocation with no target: the screen dims around a clear area in the middle, which takes the click or the drop. Double-clicking still plays it.
Reworked damage entries in History: one entry per hit, on the dealer's side, listing every card hit with its damage.
A card the hit destroyed shows a skull instead of its own Destroyed entry, and the dealer shows the Arete the kill paid.
In a fight, the attacker's blow and the defender's counter are separate entries.
Hovering an entry shows every card in it at full size and highlights them on the board.
History dividers now count rounds instead of turns.
Fixed Tiresias's Foresight offering Encounters already on the board, itself included.
Fixed Encounters used by Heracles, Son of Zeus not counting as used for cards that react to it.
Fixed Penelope, the Faithful's Chase Away Suitors moving characters anywhere on the map instead of into their owner's territory, and moving Barbarians.
Fixed Winged Sandals being playable with no character in hand.
Fixed Kidnapper taking no enemy when there was nothing to discard.
Fixed Waters of Lethe discarding the first card in hand instead of a chosen one, and being usable with an empty hand.
Fixed Gifts of Nature placed by Nature's Generosity not counting as Gifts of Nature.
Fixed Dark Forests showing no art when it deals damage.
Fixed Community raising characters' Health by 2 instead of healing 2.
Match
Fixed a drawn card staying face down in the hand.
Fixed enlarged hand-card previews staying on screen after the card left the hand.
Fixed Elysian card art sliding sideways when a hand card is enlarged on hover and when it shrinks back.
Fixed a clicked hand card showing no preview on the hovered square with Carry Cards to the Board on.
Fixed a hand card dragged back over the hand and released being played on a tile under the hand.
Fixed blessing and curse descriptions listing effects of 0 ("loses 0 Attack").
Fixed End Turn not lighting up when the only thing left was a Domus boon too expensive to take.
Fixed red move and placement squares ignoring Armor from cards next to the new square.
Fixed stat changes counting up faster than intended on some Windows PCs.
Modes
Fixed Random Deck building only from owned cards.
Fixed the game freezing when starting a Random Deck match.
Fixed the Solo Journey decree panel naming a strike past the last round.
Fixed the Versus Journey Rewards panel in solo challenges not explaining itself on hover, and its Arete totals running into the reward names.
Fixed the journey start screens shifting when changing difficulty.
Fixed the menu background flickering when opening or leaving a mode.
Fixed a Trial of Knowledge being lost when leaving the journey during it.
Fixed the Reset Progress hold completing early on some Windows PCs.
Fixed Card Reward offers wrapping onto two rows and covering the buttons at some window sizes.
Fixed the journey summary averaging Arete over won challenges only.
Fixed journeys in the demo giving no notice when the card limit holds back collection cards.
Fixed the Random Deck end screen showing no level result.
Fixed Total Level on the main menu and in Solo Match counting the Random Deck level, unlike the deck locks.