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Patch notes · published by the developer

Update 1.0.1: Economy fixes and UI improvements

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Thanks for your feedback. This update fixes economy bugs and polishes the interface.

Bug Fixes

  • Choosing a starting country other than Türkiye left you without starting infrastructure, your host country was not counted as yours, and buildings produced no resources. Fixed.
  • Tech research now costs its listed resources (it was previously free).
  • Costs shown in the tech tree and the Development screen now match exactly what is spent, including discounts.
  • Building buttons now open the Missing Resources panel when you can't afford them.
  • At large UI scales the settings panel went off-screen and the UI Scale slider could not be reached. The panel now always fits the screen.

Balance

  • Every starting country now begins with at least one Data and one Crypto producer:
    • USA and Germany: +Crypto Miner
    • China: +Data Center, +Crypto Miner
    • Russia and Brazil: +Data Center
    • Japan: +Power Grid (it started with an electricity deficit and could not build anything)

Improvements

  • The game now pauses while the settings menu is open and resumes at your previous speed.
  • New "Reset to Defaults" button in settings (resets everything except language).
  • Trying to build or upgrade in a country you don't control now shows a notice that you need to capture it first.
  • Redesigned Missing Resources panel: shown in your language, with have / need amounts for each resource.

Note: the starting infrastructure fix applies to new games. Saves started with a country other than Türkiye in the previous version may still be missing their starting buildings.

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