Build 26165957

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Mycopunk · dx12, public · first seen

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Patch notes · published by the developer

Patch 2.0.3

On Steam

Accessibility

  • Weapon recoil that pushes your camera backward is now affected by the screenshake slider in gameplay options

Upgrades

  • Gunship cannon Prism upgrade stats are increased more from a larger pattern size (previously the increase was basically unnoticeable)

  • Fixed an issue from yesterday’s patch where some upgrade stats that were supposed to increase (or stay the same) from a larger pattern did the opposite -_-

  • (Snowball Grenade) Fixed a typo in Hard Freeze’s description

  • Fixed a typo where the description for Mycologist’s infection passive said that infection builds by using Fungal Skewer instead of Sporelift

Missions

  • Fixed an issue where the Planetary Defense railgun targeting window sometimes wouldn’t read move inputs correctly (especially when using WASD while a controller with noisy sticks was plugged in). This should also improve move inputs when placing upgrades with a mouse while a controller is plugged in.

  • Fixed an issue that could make your guns inaudible when joining an in-progress game

  • Fixed an issue that could cause Hunk garages in Paid Time Off to spawn partially underground

  • Fixed an issue where facility doors wouldn’t always be open if you joined an in-progress Paid Time Off mission where other players had already completed a facility objective

Misc

  • Fixed an issue where the DMLR’s battery didn’t light back up during the Supporter Pack’s reload variant

  • Fixed an issue where you could inspect locked weapons or employees from the new upgrades screen

  • Larry will stop talking to you if you’re playing Starrunner or in your inventory

  • Fixed an issue where Plate Launcher plates sometimes wouldn’t recall correctly in multiplayer

  • Standard employee upgrades now correctly show that they drop randomly from any source in the Codex

  • Fixed Mycologist skin preview looking wrong in the employee select screen

  • Fixed an issue where the Drop Pod would kill you if you jumped inside right as it landed

  • Reduced the volume of the sound for spinning the Diffraction Driver halo

  • Fire sounds for different elements on the Cycler sync to other players

  • Fixed an issue where the warning popup when attempting to join certain lobbies wouldn’t focus the selected button when using a controller

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