Build 26165638

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Stream Train · public · first seen

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Patch notes · published by the developer

v. 1.0.5a

On Steam

More info about the patch and the future of Stream Train here: https://store.steampowered.com/news/app/4071650/view/678513130127497125

New

  • Players can now remove chat messages
  • Stream static when camera is lost
  • Character customisation is now saved
  • Tin Foil hat
  • DinoGame SFX
  • Updated volumetric lighting
  • Wooden barrier can be destroyed with tools
  • Bear Traps and Zombie Arms can be destroyed with weapons
  • Game Start moved to Lobby Train throttle
  • Breakable planks and padlocks now blastable with dynamite

Balance

  • Lobby train fuel carried over
  • Blastable rocks now also breakable by pickaxe
  • Bigfoot no longer camps the train without a valid target
  • Recovering players not considered valid Bigfoot target for 1s
  • Fixed infinite money exploit linked to repeated kicking of a player character

Bug Fixes

  • Better navmesh geometry
  • Defibrillator collider missing
  • Train interactables shuffled all over place
  • Steam network timeout too short (increased to 30s from 10s)
  • Wooden barrier rotated incorrectly on track
  • Tree colliders missing
  • Props and Train don't occlude Interesting objects
  • Gravestones now trigger interest events properly across the network
  • Wooden breakables now correctly respond to explosions (by breaking)
Per-depot manifest changes

Depot changes

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DepotNew manifestPrevious manifest
40716519958064974834111815877572320423991321