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Patch notes · published by the developer

Hotfix v1.0.1 - SITREP: Reinforcements Have Arrived

On Steam

Hey Commanders,

Thank you for an amazing launch. Your reports poured in from day one, so here's the first big batch of fixes, plus a few things you asked for:

  • Auto deploy is fixed. Infantry was taking every turn, so your other units never went out (thanks lnomsim and TCrocks!). Every unit set to AUTO deploys now. When a new run turns auto off, the card shows it, and a full army says "Army full".

  • The volume sliders now really lower everything, fires and explosions included (thanks lnomsim). The HQ helicopter and jet engines are a lot quieter too.

  • Big waves no longer drop you to single-digit FPS (thanks Emma We Tard). Ragdolls, severed limbs and physics are kept in check, and in the Outbreak the blood and corpses clear sooner.

  • If the game started without focus (often when launched from Steam), it could open with a normal title bar and right-drag stopped working. Fixed.

  • Outbreak: "Save and leave" felt like giving up, because your antibodies only paid out when the operation ended. Now they're banked at every break. In a break, the HQ button saves and leaves; mid-wave it warns you first.

  • Losing a run past the nuke wave threw your MC away. The result screen now offers Nuke instead of Restart, and auto command picks it too.

  • Expedition and contract credits you collect between battles are kept for your next battle now.

  • Waves after the victory in endless mode pay war bonds and run rewards too.

  • The Refugees event now shows its cost (8% base health), and it won't take anything if nobody can join.

  • "Nuke your run" now says what it is: prestige (thanks TCrocks).

And some new stuff:

  • Interface scale in Settings → Graphics (80–150%). The UI also scales itself up on 1440p, 4K and big screens (projector crew, this one's for you).

  • Mouse wheel zooms the battlefield, middle mouse drag turns the camera.

  • Gore and effects setting: Low / Normal / Extreme. Low helps older PCs in huge waves.

  • Three new permanent upgrades that run your HQ for you: Research Queue, Expedition Dispatch and Contract Broker.

  • A yellow mark on the HQ button when a contract reward, a returned expedition or an idle lab is waiting.

  • After-action report: your best unit, your losses and your credits at the end of a run.

  • The nuke screen shows what you'd get now versus 25 waves later.

  • Statistics: charts of your recent runs.

  • Optional: mute in the background, and pause when the base drops below 30%.

  • Tooltips on permanent upgrades, all leaderboards shown as tabs, and a slightly smaller download.

More patches are on the way. Appreciate all the feedback and reports, keep 'em coming!And if you're having fun with Wartide, drop a review. Best way to support the game.See you on the front,
-- Tolga ⚡

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