The Great 48 · build 26116140 · published
There is an issue regarding FPS in update A.08. FPS was going higher than the 60hz lock I had set that is built-in to Gdevelop, which was causing flashing and stuttering. The update A.08 set FPS to unlimited.
The game runs very smoothly at high refresh rates, BUT certain animations and speeds of objects were tied to a refresh rate of 60. If you ran into a game that seems too difficult or impossible, this may have been the issue.
A fix will be implemented over the next few days which should allow for an unlocked FPS while keeping animations as intended. Until then, the game was rolled-back to Update A.07.