Build 26112169

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Old World · test · first seen

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Patch notes · published by the developer

Old World October 21st Test update

On Steam

Old World test branch update 1.0.85174 Test 2026-10-21

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Stunned units are immune from being re-stunned

  • Increased Ruthless AI war declaration probability when the player is close to winning

  • Added No Mountains option to Wetlands map script (Empires of the Indus)

Programming

  • Performance optimization

  • Units processed before characters again

  • Converted Stun cooldown to a unit effect

UI

  • Added new notifications about known rival player state changes: relative power, relative knowledge, increase in best city culture, when they get 1, 4, or 7 laws

  • Added diplomacy column to the player screen

  • Added color to family opinion text in player screen

  • Player screen no longer reveals family opinion breakdown

  • Added additional helptext for right-click & drag to reorder cycle buttons

  • Moved inactive bonuses to Potential Bonuses link on Connected and Citizen tooltips. Potential Bonuses are hidden when Advanced Help Text is not enabled

  • Removed some redundant terrain checks for Bath improvements

Bugs Fixed

  • Fixed AI giving non-military units (especially Settlers) lower priority than intended

  • Fixed pathfinder bugs

  • Fixed random event options not being truly random

  • Fixed AI development extra starting units not getting allocated a family

  • Fixed Ruthless AI war declaration probability increase not being applied

  • Fixed improvement ambitions not completing the turn of a leader's death

  • Fixed player screen so it works with No Characters option

  • Fixed an AI assert

  • Fixed event granted critical chance modifier bonus not resetting after attack

  • Fixed free specialist border expansion not happening when tile is pillaged

  • Fixed load/save error

  • Fixed extra Antigonid vision at the start of Heroes of the Aegean scenario 6

Per-depot manifest changes

Depot changes

All depots
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