Build 26049140

build

Skull Horde · experimental, public · first seen

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Patch notes · published by the developer

Patch notes v1.039

On Steam

PATCH NOTES

Fixes:

  • Added check which deletes old gravestones, to prevent object overflow

  • Fixed object limit bugs

  • Added nil-guards for failed spawns of damage numbers and visual fx

  • Fixed minor bug in translation of Bonemeal attack

How you can help

The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any issues using the "Send Bug report" button in the main menu. If there are no issues - please comment here to let us know!

To access the experimental branch: Right click Skull Horde in your Steam library. Click Properties -> Game Versions & Betas -> opt in to the experimental branch. Ensure the game updates before you launch it.

Warning

Updates are tested before they are uploaded, but there is always a risk that we have missed something. If you are on the experimental branch, please back up your savefile manually from time to time (particularly around updates). If anything goes wrong we will help you restore your save.

Your savefile is located:

Windows: %appdata%\\8bitskull_skull_horde\[/p]Mac: ~/Library/Application Support/8bitskull_skull_horde/

Linux: ~/.local/share/8bitskull_skull_horde/

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
31993613176149227736418227566186186580196503
319936228209855414097600767492374064179163604
319936390793761129777432914207182855005974507
Patch notes v1.039 · Skull Horde build 26049140 · SteamPeaks