Lost In Your Eyes · build 26004165 · published
This time, we’re putting Camera Swap at the heart of the experience. You still control your own character, but you see through your partner’s eyes. And they see through yours.
Need to see where you’re going? You’ll have to ask your friend to look.
Watch the new gameplay trailer:
Since our first demo, you’ve shared what you enjoyed, what felt awkward, and what made you stop playing. We appreciate all of it.
We heard your concerns about movement feeling slow or slippery, jumps being difficult to judge, and the need for more control over visual comfort. Those comments gave us specific things to work on as we revisited the player experience.
With this update, we’ve refined character movement and camera handling, and expanded the settings so you can adjust the experience to suit you:
Movement and jumping refinements: Updated character controls and movement handling. If you played the previous demo, we’d especially like to hear how they feel now.
More camera comfort options: Adjust camera shake, head bob, and camera tilt—including turning them down to zero.
More control over your view: Adjust field of view and brightness, toggle mouse smoothing, and invert vertical look.
Refined Camera Swap presentation: Further work on the shared perspective that makes your partner’s attention part of every move.
Lost In Your Eyes is a two-player puzzle adventure where talking to each other is part of solving the puzzle.
This updated demo offers a focused taste of Camera Swap. You’ll need to position yourselves, guide each other, and work out how to move forward when the view you need belongs to someone else.
Expect a few moments of “wait, look left.”
And probably a few of “your OTHER left.”
Already played the first demo? Come back and tell us how this one feels.
We’d love to know: Are the controls more comfortable? Can you follow the action clearly through your partner’s eyes? Where does cooperation click—and where does it become confusing?
Share your experience in the Steam Discussions. If something gets in your way, tell us what happened and what you were trying to do. Those details help us make the next round of improvements.
If you enjoy your time together, wishlist Lost In Your Eyes to follow our progress toward the full PC release, planned for Q1 2027.
Thank you for playing, speaking up, and giving us another look.
The Ranke Studios Team