Guildmaster Simulator Playtest · public · first seen
Steam Patch #6 v0.5.6 — October 16th, 2026
Updates & Fixes
Guild Journal
Improved Journal performance, particularly during longer campaigns.
Added paginated history while preserving full Guild records.
Fixed multiline entries displaying incorrectly and improved Journal reliability when switching Guilds.
Guild Creation
Rebalanced Guild Origins with unique starting advantages and disadvantages.
Added a neutral Origin for players wanting a balanced start.
Improved Origin and Philosophy descriptions to explain their effects.
Origin modifiers now apply only when creating a new Guild.
Heroes & Equipment
Improved equipment availability between the Armoury and Guild Chest.
Fixed equipment interactions involving unavailable heroes.
Improved Unique Recruit initialization and save/load reliability.
Inflictions
Added ways to acquire Shadow Cloak and Broken Relic catalysts.
Fixed Infliction Cures replacing heroes' original traits.
Added survivor marks for heroes who overcome Inflictions.
Improved Infliction save compatibility and corrected Blood Knight descriptions.
Guild Defence
Fixed damaged Guild facilities recovering too early after an attack.
Improved Guild Defence and aftermath updates.
Interface & Quality of Life
Added F1–F5 navigation shortcuts with tooltip hints.
Standardised tooltip hover delays.
Improved explanations for locked upgrades and unavailable actions.
Clarified Hall of Heroes availability from Level I.
Renamed the selling service to Market and clarified Armoury and Workshop functions.
Artwork
Replaced some background panels for a more modern UI feel
There are some panels noticed with edge bleed - this will be worked on and fixed in a future update.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5338711 | 7430494458718079715 | 939557563358325727 |